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 Post subject: Enter the Pariah
PostPosted: Tue Apr 06, 2010 2:46 pm 
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Istari

Joined: Tue Dec 13, 2005 12:35 am
Posts: 283
This idea is (kind of) ripped off from WH40K. Take it as you will. Anyway...

The Pariah would be a new subrace, which would get +1 antimagic by default and a decent modifier (maybe .8 or so?) to the skill. All magic-related skills would of course be zeroed out. A bonus to saving throw might also be good, but other than that they'd get nothing unusual.

The idea in-game is that these are people who have a natural resistance to magic. They can't use it, but like Unbelievers can learn to detect and suppress it.

Why is this good? Because it would let you have antimagic rogues, antimagic monks, and antimagic archers (without the weapon of nothingness rubbish).

Oh, one other possible limitation... ToME is pretty loose with Tolkien mythology, but in the mythos immortality basically = magic IIRC. So I'm thinking maybe the Pariah subrace should only be allowed for mortal races, just for flavor and whatnot.

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